feat(app): implement basic function
General - 配置界面支持配置对象存储桶 - 快捷键进入截图 - 一键上传截图 & 复制截图链接 MacOS - 状态栏指示器和应用图标
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<script setup lang="ts">
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/*
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* CaptureOverlay — Snipaste-style region picker.
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*
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* Three layers, painted in order:
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* 1. Dark mask + selection : a single SVG that draws a 0.4 alpha
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* black rectangle over the whole screen
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* with the selection cut out via fill-rule
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* evenodd. The Wails window itself is
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* transparent, so the cut-out shows the live
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* desktop rather than a stale screenshot.
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* 2. Toolbar : floats just outside the bottom-right of
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* the selection rectangle (Snipaste rule).
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*
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* Interaction model (kept minimal per user choice):
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* • If no selection yet: mousedown drags out a new rectangle.
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* • If selection exists: mousedown INSIDE moves it; OUTSIDE re-drags.
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* • Esc / Cancel button → emit('cancel')
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* • Enter / Upload button → emit('confirm', rect)
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*/
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import { computed, onMounted, onUnmounted, ref } from 'vue'
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interface Props {
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/** Logical (CSS) width of the primary display. */
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width: number
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/** Logical (CSS) height of the primary display. */
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height: number
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}
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const props = defineProps<Props>()
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const emit = defineEmits<{
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(e: 'confirm', rect: { x: number; y: number; w: number; h: number }): void
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(e: 'cancel'): void
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}>()
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// Selection rect stored in CSS pixels. null = nothing selected yet.
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interface Rect {
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x: number
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y: number
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w: number
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h: number
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}
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const rect = ref<Rect | null>(null)
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// Drag state machine.
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type DragMode = 'idle' | 'creating' | 'moving'
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const dragMode = ref<DragMode>('idle')
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// For 'creating': the anchor where mousedown started.
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// For 'moving' : the mouse offset relative to the rect's top-left.
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const dragAnchor = ref({ x: 0, y: 0 })
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// SVG path for "the entire screen with the selection rect cut out".
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// We rely on fill-rule:evenodd to subtract the inner rectangle.
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const maskPath = computed(() => {
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const outer = `M0 0 H${props.width} V${props.height} H0 Z`
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if (!rect.value) return outer
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const r = rect.value
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// Inner rect drawn in the OPPOSITE winding order so evenodd cuts it.
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const inner = `M${r.x} ${r.y} H${r.x + r.w} V${r.y + r.h} H${r.x} Z`
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return outer + ' ' + inner
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})
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// Toolbar placement: anchor to bottom-right of the selection, but shove
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// it to the inside top-right if the selection is too close to the screen
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// edge to keep the buttons visible.
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const TOOLBAR_W = 220
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const TOOLBAR_H = 40
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const GAP = 8
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const toolbarPos = computed(() => {
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if (!rect.value) return null
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const r = rect.value
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let x = r.x + r.w - TOOLBAR_W
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let y = r.y + r.h + GAP
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if (y + TOOLBAR_H > props.height) {
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// No room below: put it inside the selection's bottom-right.
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y = r.y + r.h - TOOLBAR_H - GAP
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}
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if (x < 0) x = 0
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if (x + TOOLBAR_W > props.width) x = props.width - TOOLBAR_W
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return { x, y }
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})
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const insideRect = (px: number, py: number, r: Rect | null) => {
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if (!r) return false
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return px >= r.x && px <= r.x + r.w && py >= r.y && py <= r.y + r.h
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}
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function onMouseDown(e: MouseEvent) {
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if (e.button !== 0) return
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const px = e.clientX
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const py = e.clientY
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if (rect.value && insideRect(px, py, rect.value)) {
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// Move existing selection.
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dragMode.value = 'moving'
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dragAnchor.value = { x: px - rect.value.x, y: py - rect.value.y }
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} else {
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// Start a new selection.
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dragMode.value = 'creating'
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dragAnchor.value = { x: px, y: py }
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rect.value = { x: px, y: py, w: 0, h: 0 }
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}
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}
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function onMouseMove(e: MouseEvent) {
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if (dragMode.value === 'idle') return
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const px = e.clientX
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const py = e.clientY
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if (dragMode.value === 'creating') {
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const ax = dragAnchor.value.x
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const ay = dragAnchor.value.y
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rect.value = {
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x: Math.min(ax, px),
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y: Math.min(ay, py),
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w: Math.abs(px - ax),
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h: Math.abs(py - ay),
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}
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} else if (dragMode.value === 'moving' && rect.value) {
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let nx = px - dragAnchor.value.x
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let ny = py - dragAnchor.value.y
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// Clamp inside the screen so the selection cannot be dragged off-canvas.
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nx = Math.max(0, Math.min(nx, props.width - rect.value.w))
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ny = Math.max(0, Math.min(ny, props.height - rect.value.h))
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rect.value = { ...rect.value, x: nx, y: ny }
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}
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}
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function onMouseUp() {
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if (dragMode.value === 'creating' && rect.value) {
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// Discard zero/tiny selections — the user probably clicked accidentally.
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if (rect.value.w < 4 || rect.value.h < 4) {
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rect.value = null
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}
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}
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dragMode.value = 'idle'
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}
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function onConfirm() {
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if (!rect.value) return
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emit('confirm', { ...rect.value })
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}
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function onCancel() {
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emit('cancel')
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}
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function onKeydown(e: KeyboardEvent) {
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if (e.key === 'Escape') {
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e.preventDefault()
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onCancel()
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} else if (e.key === 'Enter' && rect.value) {
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e.preventDefault()
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onConfirm()
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}
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}
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onMounted(() => {
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window.addEventListener('keydown', onKeydown)
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})
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onUnmounted(() => {
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window.removeEventListener('keydown', onKeydown)
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})
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// Selection size pill (Snipaste shows "WxH" near the top-left of selection).
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const sizeLabel = computed(() => {
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if (!rect.value) return ''
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return `${Math.round(rect.value.w)} × ${Math.round(rect.value.h)}`
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})
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</script>
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<template>
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<div
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class="overlay-root"
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:style="{ width: width + 'px', height: height + 'px' }"
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@mousedown="onMouseDown"
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@mousemove="onMouseMove"
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@mouseup="onMouseUp"
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@contextmenu.prevent="onCancel"
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>
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<!-- Layer 1: mask with selection cut out over the live desktop -->
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<svg
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class="mask"
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:width="width"
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:height="height"
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:viewBox="`0 0 ${width} ${height}`"
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preserveAspectRatio="none"
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>
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<path :d="maskPath" fill="rgba(0,0,0,0.45)" fill-rule="evenodd" />
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<!-- Selection border, drawn separately so it stays crisp. -->
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<rect
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v-if="rect"
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:x="rect.x"
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:y="rect.y"
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:width="rect.w"
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:height="rect.h"
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fill="none"
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stroke="#3b82f6"
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stroke-width="1.5"
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vector-effect="non-scaling-stroke"
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/>
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</svg>
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<!-- Layer 3a: size readout floating above the selection -->
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<div
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v-if="rect && rect.w > 0 && rect.h > 0"
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class="size-pill"
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:style="{
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left: rect.x + 'px',
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top: Math.max(0, rect.y - 26) + 'px',
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}"
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>
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{{ sizeLabel }}
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</div>
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<!-- Layer 3b: action toolbar -->
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<div
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v-if="toolbarPos && rect && rect.w >= 4 && rect.h >= 4"
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class="toolbar"
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:style="{ left: toolbarPos.x + 'px', top: toolbarPos.y + 'px' }"
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@mousedown.stop
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>
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<button class="btn cancel" @click="onCancel" title="Esc">Cancel</button>
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<button class="btn primary" @click="onConfirm" title="Enter">
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Upload & copy
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</button>
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</div>
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<!-- Hint shown before the user has dragged anything. -->
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<div v-if="!rect" class="hint">
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Drag to select an area · Esc to cancel
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</div>
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</div>
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</template>
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<style scoped>
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.overlay-root {
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position: fixed;
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inset: 0;
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user-select: none;
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cursor: crosshair;
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background: transparent;
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overflow: hidden;
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}
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.mask {
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position: absolute;
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left: 0;
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top: 0;
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pointer-events: none;
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}
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.size-pill {
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position: absolute;
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padding: 2px 8px;
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font-size: 12px;
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font-weight: 500;
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color: #fff;
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background: rgba(15, 23, 42, 0.78);
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border-radius: 4px;
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pointer-events: none;
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font-variant-numeric: tabular-nums;
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letter-spacing: 0.02em;
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}
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.toolbar {
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position: absolute;
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display: flex;
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gap: 6px;
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align-items: center;
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padding: 4px;
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background: rgba(28, 28, 32, 0.94);
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border-radius: 8px;
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box-shadow: 0 6px 22px rgba(0, 0, 0, 0.4);
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cursor: default;
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}
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.btn {
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border: 0;
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border-radius: 5px;
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padding: 6px 12px;
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font-size: 12px;
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font-weight: 500;
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cursor: pointer;
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font-family: inherit;
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transition: background-color 120ms ease;
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}
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.btn.cancel {
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background: transparent;
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color: #d1d5db;
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}
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.btn.cancel:hover {
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background: rgba(255, 255, 255, 0.08);
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}
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.btn.primary {
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background: #3b82f6;
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color: #fff;
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}
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.btn.primary:hover {
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background: #2563eb;
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}
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.hint {
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position: absolute;
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left: 50%;
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top: 24px;
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transform: translateX(-50%);
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padding: 6px 14px;
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font-size: 12px;
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color: #f3f4f6;
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background: rgba(0, 0, 0, 0.5);
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border-radius: 999px;
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pointer-events: none;
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letter-spacing: 0.02em;
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}
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</style>
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