feat: add text annotation tool

This commit is contained in:
2026-07-07 23:49:24 +08:00
parent a15f5b2b78
commit f90612976f
6 changed files with 396 additions and 16 deletions
+42
View File
@@ -51,3 +51,45 @@ func TestApplyAnnotationsNoAnnotationsReturnsOriginalBytes(t *testing.T) {
t.Fatalf("expected original bytes")
}
}
func TestApplyAnnotationsDrawsTextIntoPNG(t *testing.T) {
src := image.NewRGBA(image.Rect(0, 0, 120, 80))
draw.Draw(src, src.Bounds(), &image.Uniform{C: color.White}, image.Point{}, draw.Src)
var buf bytes.Buffer
if err := png.Encode(&buf, src); err != nil {
t.Fatalf("encode source: %v", err)
}
out, err := ApplyAnnotations(buf.Bytes(), []Annotation{
{
Tool: "text",
Color: "#ef4444",
Points: []Point{
{X: 10, Y: 10},
},
Text: "T",
},
}, 1)
if err != nil {
t.Fatalf("apply annotations: %v", err)
}
img, err := png.Decode(bytes.NewReader(out))
if err != nil {
t.Fatalf("decode output: %v", err)
}
found := false
for y := 8; y < 40 && !found; y++ {
for x := 8; x < 40; x++ {
got := color.RGBAModel.Convert(img.At(x, y)).(color.RGBA)
if got.R > 180 && got.G < 180 && got.B < 180 {
found = true
break
}
}
}
if !found {
t.Fatalf("expected red text pixels near annotation point")
}
}